There are many items in League of Legends. Some of them are popular some of them not. In this guide we will list items that have the most impact on the game itself. However this doesn’t mean that you have to buy items from this chart everytime you play. Your item build should not be “scripted”. Remember that basically there are no bad or good items and your item choice should be situation depended.
BEST OFFENSIVE LEAGUE OF LEGENDS ITEMS
In this part of guide, we will consider most useful LoL items if your aim is to attack.
BLADE OF THE RUINED KING
- +25 Attack damage
- +10 Life steal
- +40% Attack speed
UNIQUE PASSIVE: Your attacks deal 8% of the target’s current health in physical damage (60 max vs minions and monsters).
UNIQUE ACTIVE: Drains target champion, dealing 10% of the target’s maximum health in physical damage (min. 100) and healing you for the damage dealt. Additionally you steal 25% of their movement speed for 3 seconds – 90 second cooldown. (450 range)
Cost: 3200 Gold
The only item in League of Legends that has all necessary stats for attack damage carry: attack speed, life steal and attack damage. Despite that this item was hardly nerfed (cost was increased while range of active ability, attack damage and life steal were decreased) it’s still one of the best items in League of Legends. One of the main reasons for this is versatility. You don’t need another item to start to rock like it happens with Infinity Edge or Bloodthirster that require Phantom Dancer oк Statikk Shiv to deal decent damage. Another reason is an amazing active ability which often is the last word in duels or can be used as an escape tool. However it’s hard to activate it on most ADc’s due to low range of it. That’s why you usually see BotRK on ranged champions like Twitch or Vayne. For melee champions who are attack speed depended like Irelia, this is just wonderful item which boosts their potential to kill and their survivability.
- +30 Ability Power
- +30 Attack Damage
- +30% Attack Speed
- +10% Critical Chance
- +250 Health Points
- +200 Mana Points
- +8% Movement Speed
UNIQUE PASSIVE – RAGE: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. The movement speed bonus is halved for ranged champions.
UNIQUE PASSIVE – SPELLBLADE: After using an ability, your next basic attack deals 200% base AD bonus physical damage. (1.5 second cooldown).
Cost: 3703 Gold
Another independent item which provides multiple stats and increases burst damage. For a full tanky bruiser having Trinity Force is enough to be able to stomp enemy carries. Movement speed boost of 8% and flat 20 when you attack a target is another great addition because there are few items in the game what provide movement speed except boots. In addition, should be mentioned that Trinity Force consists of useful parts which usually are big help by themselves. Trinity Force sits best on the champions with the following features:
- Spells with low cooldowns what leads to frequent triggers of Spellblade
- High base damage since Spellblade damage based on it
- Abilities what apply on hit-effects, e.g. Nasus or Irelia
- +75 Attack Damage
- +100% Base health regeneration
- +12% Life steal
PASSIVE: Damage dealt by this item benefits from life steal.
UNIQUE PASSIVE – CLEAVE: Your attacks deal up to 60% of your Attack Damage to units around your target as physical damage (185 range), decaying down to 20% near the edge (385 range).
UNIQUE ACTIVE – CRESCENT: Deals up to 100% of your Attack Damage to units around you as physical damage, decaying down to 60% near the edge. – 10 second cooldown (400 range).
Since Bloodthirster was reworked in a defensive side, Ravenous Hydra became the best choice if you seek for pure AD damage. Amazing lane sustain and pushing potential combined with great bonus AD stats and damage from the active ability which, in fact, allows to strike twice at once when fight begins. This is nice addition to the burst of any AD melee champion.
- +120 Ability Power
- +7% Movement Speed
UNIQUE PASSIVE: Gains charges upon moving or casting. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 100 (+ 15% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
Item which was added recently became incredible popular in a short time. Except Lich Bane what suits only a few mid lane champions there were no items with bonus movement speed for mages. Luden’s Echo suits all. Moreover it’s effect scales with AP thus this item is amazing for poke champions. As well passive effect is a nice addition to the champion burst. Since AP champions usually don’t buy items for survivability except Zhonya’s Hourglass, mobility is often the key to survive that’s why this item is really good. Also it can help you to out roam your lane enemy because it increases your pushpotential and makes you move faster than your foe.
- +50 Ability Power
- +300 Health
- +15 Magic Penetration
UNIQUE PASSIVE: Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to 2% of the target’s current health per second for 3 seconds. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters.
Having only the Liandry’s Torment in your inventory is enough to deal significant damage on champions like Zyra or Lulu even with pure support builds. Due to Liandry’s Torment passive AP champions who have any crowd control start to deal decent damage in team fights or during poke. Additional 300 Health Points is also a good help for squishy champions.
BEST DEFENSIVE LEAGUE OF LEGENDS ITEMS
In this part of guide, we will consider the most useful LoL items if your aim is to defend yourself and your allies.
- +120 Ability Power
- +50 Armor
UNIQUE ACTIVE: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 90 second cooldown.
Cost: 3300 Gold
Zhonya’s Hourglass is the number one League of Legends item. It deserved this spot because this item able to turn back team fights if used in the right time and place. There are many reasons why you can use this truly gamebreaker item:
- When you went in to burst someone while you play champions like Fizz or Diana. This often leads to situation when enemy team gather around you what makes them an easy target for your allies.
- While you are in the invulnerable statis your cooldowns continue to go off thus champions who have abilities with low cooldowns can make second cast when Zhonya’s Hourglass effect last, e.g. Annie or Akali.
- Sometimes you can absorb really huge damage which enemies threw on you.
However may take some time until you learn how to use active ability of Zhonya’s Hourglass properly.
- +500 Health Points
- +70 Armor
UNIQUE PASSIVE – COLD STEEL: When hit by basic attacks, reduces the attacker’s attack speed by 10%.
UNIQUE ACTIVE: Slows the movement speed of nearby enemy units by 35% for 2 (+ 0.5% armor) (+ 0.5% magic resistance) seconds. 60 second cooldown (500 Range).
Cost: 3000 Gold
The best armor item in the game if your aim is self-defense. Except that Randuin’s Omen provides strong defensive stats, it has an amazing active ability for bruisers that allows to slow multiple enemies after engage. Also Randuin’s Omen slows attack speed of attacking enemies by 10% (it slows overall attack speed, not just reduces it by 10%. This is another reason why this item is so valued).
- +70 Ability Power
- +45 Magic Resistance
UNIQUE AURA: Reduces the magic resist of nearby enemies by 20 (700 range).
Cost: 2440 Gold
Cheap but is very effective item in the mage competition. Best choice against champions with high burst like Le Blanc when you need survivability without getting behind in damage output. Moreover this item provides useful aura which would be a decent help in team fights since most champions in League of Legends have magic damage on some of their abilities. The only drawback of this item is a short range of aura therefore you often won’t get benefits from it on champions whose abilities are long range like Syndra or Xerath.
- +450 Health Points
- +45 Armor
UNIQUE PASSIVE: Deals 25 + (1 x level) magic damage per second to nearby enemies (400 range).
Cost: 2650 Gold
The most popular item for top lane bruisers and there several reasons for that:
- Good defensive stats at cheap cost
- Magic damage which is more valuable in lane fights than physical because bruisers usually have mostly physical damage thus they stack armor against each other
- Increases your split push potential
- +100 Armor
- +20% Cooldown Reduction
- +400 Mana Points
UNIQUE AURA: Reduces the attack speed of nearby enemies by 15% (700 range).
Cost: 2600 Gold
Frozen heart has the best aura for the late game when attack damage carries start to rock. Also it provides huge amount of Cooldown Reduction (40% is max in League of Legends) which is one of the most important stats for tanks because allows them to use their gap closer and crowd control abilities much more often what exactly they need in order to sit on enemy carries. Bonus of 100 armor would be a big help during this process, negating damage of ADc.
- +450 Health Points
- +55 Magic Resistance
UNIQUE PASSIVE: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
UNIQUE PASSIVE: Grants 45 health regen for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
Cost: 2750 Gold
Banshee’s Veil is the best LoL item if you have only one slot for a defensive item. Blocking one spell in the late game can easily lead to avoidance of huge damage or even death. For tanky champions Banshee’s Veil effect prevents disengage attempts of enemies when you have to go in. Don’t forget about big amount of bonus HP and magic resistance.
- +650 Health Points
- +300 Mana Points
- +100% Base Health Regeneration
UNIQUE PASSIVE – VALOR’S REWARD: On leveling up, restores 150 health and 200 mana over 8 seconds.
UNIQUE ACTIVE: Grants +60% Movement Speed to you and nearby allies when moving towards enemies for 3 seconds. When this speed boost ends, it emits a shockwave, slowing nearby enemy champions by 80% for one second (60s cooldown).
Cost: 2500 Gold
As Luden’s Echo Righteous Glory was added recently in League of Legends and become popular very fast. What are you getting when you buy this item? A lot. The most advantage of this item is that it is good during the lane and team fight stages of the game. For the lane phase you are receiving:
- Very decent amount of bonus health and mana
- Health regeneration
- Lane sustain from Valor’s Reward is very effective at early game when champions level up fast
For team fight phase you are receiving best engage ability item can provide which is very effective on champions like Maokai or Volibear. Another significant advantage is a cheap cost.
As we mentioned before, your item choice should depend mostly on situation in the game. However there are default item builds which are very close to universal and you may include items from this chart in your builds.
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